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Rock raiders united
Rock raiders united









rock raiders united

This was done to prevent situations where Raiders go to the opposite side of the map, and then immediately go back to eat due to their energy running out. Raiders no longer have to eat at the Support Station. Dynamite now has a lot smaller blast radius, to prevent Raiders from accidentally harming themselves with it. This is done to prevent bats from making it impossible for the Raiders to do anything if they happen to fly into the base. Same thing was done also to the Granite Grinder. Small Digger vehicle can now drill through hard rock in 30 seconds, as opposed to it taking 3 whole minutes. This actually manages to bring the playtime in some levels from a full hour to 30 minutes or less. Rock Raiders and various vehicles move a lot faster now, to compensate for how spacious some levels are. (You should still make sure to have your fence around the base be 2 blocks wide though, since sometimes the slugs can sneak past them in-between the zaps if there's enough of them attacking.) Slimy Slugs can now be killed by the electric fences, and the laser and pusher beams are a lot more effective against them. Therefore, I set out to edit the file in a way that not only makes 100% completion possible and easy to achieve, but also fixes what I considered poorly thought out elements of the game. However, many of those problems can easily be fixed by editing the Lego.cfg file, which can be opened and altered in Notepad++. Not to mention that due to extremely rigorous hidden mission goals, the intended 100% completion ending cannot even be achieved. = by ZuTheSkunk ( ) =Īs any fan of the PC version of Lego Rock Raiders could tell you, the game has a number of mechanics and design choices that are either not well thought out, or are actively hindering you from playing the game effectively. = No Frustrating Mechanics & Easy 100 Completion =











Rock raiders united